2D Distance Calculator

Calculate the distance between any two points in a two-dimensional coordinate system

Calculate 2D Distance

Coordinates of the first point: (0, 0)

Coordinates of the second point: (0, 0)

Distance Result

0.0000
units

Formula used: d = √((x₂-x₁)² + (y₂-y₁)²)

Points: (0, 0) and (0, 0)

Distance: 0.0000 units

Step-by-Step Calculation

1. Calculate Δx = x₂ - x₁:0 - 0 = 0
2. Calculate Δy = y₂ - y₁:0 - 0 = 0
3. Square Δx:(0)² = 0
4. Square Δy:(0)² = 0
5. Sum the squares:0 + 0 = 0
6. Take square root:0 = 0.0000

Example Calculation

Example: Distance between (4,3) and (7,13)

Point 1: (4, 3)

Point 2: (7, 13)

Formula: d = √((x₂-x₁)² + (y₂-y₁)²)

Step-by-Step Solution

d = √((7-4)² + (13-3)²)

d = √((3)² + (10)²)

d = √(9 + 100)

d = √109

d = 10.4403 units

2D Distance Formula

d = √((x₂-x₁)² + (y₂-y₁)²)

d: Distance between the two points

(x₁, y₁): Coordinates of the first point

(x₂, y₂): Coordinates of the second point

Distance Properties

Distance is always non-negative (≥ 0)

Distance between identical points is 0

Distance is symmetric: d(A,B) = d(B,A)

Based on Pythagorean theorem

Quick Tips

Works with positive, negative, and decimal coordinates

Also known as Euclidean distance

Useful in geometry, physics, and computer graphics

Forms the basis for distance calculations in higher dimensions

Understanding 2D Distance

What is 2D Distance?

The 2D distance is the straight-line distance between any two points in a two-dimensional coordinate system. Each point is defined by its x and y coordinates, written as an ordered pair (x, y). This distance represents the shortest path between the two points.

Why is it Important?

  • Essential in geometry and coordinate mathematics
  • Used in physics for displacement calculations
  • Foundation for computer graphics and game development
  • Applied in navigation and GPS systems

Formula Derivation

d = √((x₂-x₁)² + (y₂-y₁)²)

Based on the Pythagorean theorem

Step 1: Find the horizontal distance (Δx = x₂ - x₁)

Step 2: Find the vertical distance (Δy = y₂ - y₁)

Step 3: Apply Pythagorean theorem: d² = Δx² + Δy²

Step 4: Take the square root to get the distance

Note: This formula works for any two points in a 2D plane, regardless of their position relative to the origin.

Real-World Applications

🎯 Navigation & GPS

Calculate straight-line distances between locations on maps and coordinate systems.

🎮 Game Development

Determine distances between game objects, collision detection, and pathfinding algorithms.

📐 Engineering & Design

Measure distances in technical drawings, blueprints, and CAD applications.

🔬 Data Analysis

Calculate Euclidean distances in data science, clustering algorithms, and pattern recognition.

🏃 Sports & Fitness

Measure distances traveled, track movement patterns, and analyze athletic performance.

🏗️ Construction

Calculate distances for surveying, land measurement, and architectural planning.