Distance from Point to Plane Calculator

Calculate the perpendicular distance from a point to a plane in 3D space

Point and Plane Input

Point Coordinates (a, b, c)

How is your plane given?

Plane Equation: Ax + By + Cz + D = 0

Note: A, B, and C cannot all be zero for a valid plane equation.

Distance Result

0.000000
units

Point: (0, 0, 0)

Plane: 1x + 1y + 1z + 0 = 0

Formula: d = |Aa + Bb + Cc + D| / √(A² + B² + C²)

Step-by-Step Solution

Step 1: Identify the plane equation and point
Plane equation: 1x + 1y + 1z + 0 = 0
Point: (0, 0, 0)
Step 2: Apply the distance formula
d = |Aa + Bb + Cc + D| / √(A² + B² + C²)
Step 3: Substitute the values
d = |1(0) + 1(0) + 1(0) + 0| / √(1² + 1² + 1²)
Step 4: Calculate the numerator
Numerator = |0 + 0 + 0 + 0| = |0| = 0
Step 5: Calculate the denominator
Denominator = √(1 + 1 + 1) = √3 = 1.732051
Step 6: Final calculation
Distance = 0 / 1.732051 = 0.000000

Example Calculation

Distance from Point to xy-plane

Problem: Find distance from point (1, 1, 1) to the plane x + y = 0

Point: (1, 1, 1)

Plane equation: x + y + 0z + 0 = 0 (so A=1, B=1, C=0, D=0)

Solution

Step 1: Apply formula: d = |Aa + Bb + Cc + D| / √(A² + B² + C²)

Step 2: Substitute: d = |1(1) + 1(1) + 0(1) + 0| / √(1² + 1² + 0²)

Step 3: Calculate: d = |1 + 1 + 0 + 0| / √(1 + 1 + 0) = |2| / √2

Step 4: Simplify: d = 2 / √2 = √2 ≈ 1.414

Result: Distance = √2 ≈ 1.414 units

Distance Formulas

Standard Form

d = |Aa+Bb+Cc+D|/√(A²+B²+C²)

For plane Ax + By + Cz + D = 0

Normal Vector Form

d = |A(a-x)+B(b-y)+C(c-z)|/√(A²+B²+C²)

With normal [A,B,C] and point (x,y,z)

Special Cases

xy-plane: d = |c|

xz-plane: d = |b|

yz-plane: d = |a|

Quick Tips

Distance is always the shortest (perpendicular) path

A, B, and C cannot all be zero for a valid plane

The formula works for any orientation in 3D space

Distance is always positive (absolute value)

Use normal vector form when you know a point on the plane

Understanding Distance from Point to Plane

What is Point-to-Plane Distance?

The distance from a point to a plane is the length of the perpendicular line segment from the point to the plane. This is always the shortest possible distance between the point and any point on the plane.

Real-World Applications

  • Architecture and construction (clearance calculations)
  • Computer graphics and 3D modeling
  • Aerospace engineering (trajectory calculations)
  • Physics simulations and collision detection

Formula Derivation

Standard Form:

d = |Aa + Bb + Cc + D| / √(A² + B² + C²)

This formula comes from the concept that the distance is the magnitude of the projection of the vector from any point on the plane to the given point onto the normal vector of the plane.

Key Properties

  • Perpendicular: Always the shortest distance
  • Unique: Only one perpendicular from point to plane
  • Sign-independent: Distance is always positive
  • Scale-invariant: Multiplying plane equation by constant doesn't change distance

Remember: If A² + B² + C² = 0, then the equation doesn't represent a plane in 3D space, making the distance calculation undefined.

Types of Plane Equations

Standard Form

Ax + By + Cz + D = 0

  • • Most common representation
  • • Direct use in distance formula
  • • [A, B, C] is the normal vector
  • • Easy to identify plane orientation

Normal Vector & Point

Normal [A,B,C] through point (x₀,y₀,z₀)

  • • Intuitive geometric representation
  • • Useful when you know a point on plane
  • • Can convert to standard form
  • • Common in 3D modeling software

Special Cases and Examples

Coordinate Planes

  • xy-plane: z = 0, distance = |c|
  • xz-plane: y = 0, distance = |b|
  • yz-plane: x = 0, distance = |a|

Origin Distance

Distance from plane to origin (0,0,0):

d = |D| / √(A² + B² + C²)

Parallel Planes

For planes Ax+By+Cz+D₁=0 and Ax+By+Cz+D₂=0:

d = |D₂-D₁| / √(A² + B² + C²)