Magic Square Calculator

Generate magic squares with equal row, column, and diagonal sums using mathematical algorithms

Generate Magic Square

Enter a number from 1 to 10 (Note: 2×2 magic squares are impossible)

3×3 Magic Square

Magic Constant: 15
Algorithm: Siamese Method (Odd)
8
1
6
3
5
7
4
9
2

Validation Results

Row Sums:

R1: 15R2: 15R3: 15

Column Sums:

C1: 15C2: 15C3: 15
Main Diagonal: 15Anti-Diagonal: 15
✅ Valid Magic Square

Famous Magic Squares

3×3 Magic Square (Lo Shu Square)

8
1
6
3
5
7
4
9
2

Magic Constant: 15

Origin: Ancient China (~190 BC)

Legend: Found on the shell of a turtle

4×4 Magic Square (Dürer's Square)

16
3
2
13
5
10
11
8
9
6
7
12
4
15
14
1

Magic Constant: 34

Origin: Albrecht Dürer (1514)

Special: Date "1514" in bottom row

Extra: 2×2 corners sum to 34

Magic Square Properties

M

Magic Constant

M = n(n² + 1)/2

Sum of each row, column, and diagonal

1

Distinct Numbers

Uses numbers 1 through n²

Each number appears exactly once

=

Equal Sums

All rows, columns, diagonals equal M

Total of 2n + 2 equal sums

Construction Methods

Odd Order (n = 1,3,5,...)

Siamese/De la Loubère method

Start top-middle, move up-right

Doubly Even (n = 4,8,12,...)

Diagonal method

Fill diagonals, then complement

Singly Even (n = 6,10,14,...)

Conway's LUX method

Combine odd squares with swaps

2×2 Square

Mathematically impossible

No solution with distinct integers

Magic Square Facts

Magic squares exist for all orders except 2

🏛️

Used in ancient cultures for mystical purposes

🔢

A 3×3 square is essentially unique

🎨

Dürer included one in his 1514 engraving "Melencolia I"

♾️

Higher order squares have astronomical numbers of variations

Understanding Magic Squares

What Makes a Square "Magic"?

A magic square is an arrangement of distinct positive integers in a square grid where every row, column, and diagonal sums to the same number, called the magic constant.

Historical Significance

  • First recorded in China around 190 BC (Lo Shu Square)
  • Used in Islamic world for astrological purposes
  • Featured in Renaissance art (Dürer's Melencolia I)
  • Studied by mathematicians like Euler and Franklin

Mathematical Properties

Magic Constant: M = n(n² + 1)/2

For n=3: M = 3(9+1)/2 = 15

For n=4: M = 4(16+1)/2 = 34

For n=5: M = 5(25+1)/2 = 65

Special Types

Pandiagonal: Broken diagonals also sum to M

Associative: Opposite cells sum to n²+1

Most-Perfect: Both pandiagonal and associative