Point Buy Calculator 5e
Calculate D&D 5e character ability scores using the official point buy system
Point Buy Settings
Base Ability Scores
Racial Bonuses
Final Character Scores
Ability | Base | Racial | Total | Modifier |
---|---|---|---|---|
Strength | 8 | +1 | 9 | -1 |
Dexterity | 8 | +1 | 9 | -1 |
Constitution | 8 | +1 | 9 | -1 |
Intelligence | 8 | +1 | 9 | -1 |
Wisdom | 8 | +1 | 9 | -1 |
Charisma | 8 | +1 | 9 | -1 |
You have 27 points remaining. Spend all points to complete your character.
Point Costs
Point Buy Tips
Score 14 and 15 cost significantly more points
Consider your class's primary abilities first
Racial bonuses can bring scores above 15
You must spend exactly 27 points (standard)
Modifiers = (Score - 10) ÷ 2 (rounded down)
Understanding D&D 5e Point Buy
What is Point Buy?
Point buy is one of three official methods for determining ability scores in D&D 5e. Players receive a budget of 27 points to purchase ability scores between 8 and 15, before applying racial bonuses.
The Six Abilities
- •Strength: Natural athleticism and bodily power
- •Dexterity: Physical agility and reflexes
- •Constitution: Health and stamina
- •Intelligence: Mental and analytical skill
- •Wisdom: Awareness and intuition
- •Charisma: Confidence and force of personality
Point Buy vs Other Methods
Standard Array
Fixed scores: 15, 14, 13, 12, 10, 8 (assign to abilities)
Rolling
Roll 4d6, drop lowest, six times for random scores
Point Buy
27 points to buy scores (8-15), most balanced method
Ability Modifiers
Ability modifiers determine bonuses to skill checks, saving throws, and other rolls: