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Zombie Invasion Calculator

Simulate zombie outbreak scenarios and test humanity's survival chances

👥 Human Population

Small town (10K) to major city (8M+)

Higher = more people flee, lower = more fight

Rick Grimes (The Walking Dead)

Former sheriff with excellent survival instincts and leadership

Win rate: 85%

Ellie (The Last of Us)

Resourceful and fluid fighting style, immune to infection

Win rate: 80%

Shaun (Shaun of the Dead)

Average person with cricket bat, learns to survive

Win rate: 45%

Tallahassee (Zombieland)

Zombie-killing machine with creative weapon skills

Win rate: 90%

Negan (The Walking Dead)

Ruthless leader with Lucille bat, strategic fighter

Win rate: 88%

Average Person

Typical untrained civilian with basic survival instincts

Win rate: 30%

🧟 Zombie Horde

Patient zero (1) to zombie horde (1000+)

Chance attacked human becomes zombie

How often each zombie encounters humans

Percentage that stand up after being killed

Walker (Walking Dead Style)

Slow-moving, decaying zombies that shamble towards victims

Speed: 20% catch rate

Runner (28 Days Later Style)

Fast, aggressive infected that can sprint and climb

Speed: 80% catch rate

Classic Romero Zombie

Traditional slow zombies with relentless pursuit

Speed: 30% catch rate

Modern Zombie

Balanced speed and aggression, modern movie style

Speed: 60% catch rate

⚙️ Simulation Settings

Simulation will stop early if one population is eliminated

📊 Simulation Results

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Zombie apocalypse! Humanity extinct after 5 days

The undead have overrun humanity! The world belongs to zombies now.

Population Changes Over Time

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Interactive chart showing population dynamics

Humans (blue line) vs Zombies (red line)

0
👥 Surviving Humans
0.0% of original
8.9K
🧟 Active Zombies
89.3x growth from initial
5
Days Survived
27.8K
Total Attacks
10.0K
Humans Turned
1.2K
Zombies Eliminated

🧮 Simulation Algorithm

1. Zombie Attacks

Attacks = Zombies × Attack Frequency

2. Human Response

Flees = Attacks × Defense Stance

3. Combat Resolution

Deaths = Failed Escapes + Lost Fights

4. Transformation

New Zombies = Deaths × Transform Rate

5. Population Update

Account for resurrections & starvation

🛡️ Zombie Survival Tips

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Rule #1: Cardio

When the zombie outbreak first hits, the first ones to go are the slow and out of shape

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Rule #2: Double Tap

Make sure the zombie is really dead before moving on

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Rule #3: Bathrooms

Always check bathrooms before you go - zombies love confined spaces

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Choose Melee Weapons

Guns make noise and attract more zombies. Silent weapons are better

🧟 Zombie Science

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Brain Obsession

Zombies crave brains because they lack their own functioning neural tissue

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Viral Transmission

Most modern zombie stories involve viral or parasitic infection

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Real Zombie Fungi

Ophiocordyceps fungi actually control ant behavior, creating "zombie ants"

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Cultural Origins

Zombie concept comes from Haitian Vodou traditions of the living dead

Understanding the Zombie Invasion Model

What is the Zombie Invasion Model?

This calculator simulates a zombie outbreak using a day-by-day population dynamics model. Unlike simple exponential growth models, it accounts for human resistance, zombie limitations, and realistic survival scenarios based on established zombie fiction tropes.

Key Model Features

  • 🧟Limited Attacks: Each zombie can only attack a certain number of humans per day
  • 👥Human Strategy: People can choose to flee or fight when encountering zombies
  • ⚔️Combat Outcomes: Fighting success depends on character skills and zombie type
  • 🔄Resurrection: "Dead" zombies can come back to life
  • 🍽️Starvation: Zombies may die if they can't find food

Algorithm Steps

Daily Simulation Cycle

  1. Calculate total zombie attacks for the day
  2. Determine how many humans flee vs fight
  3. Resolve escape attempts and combat
  4. Count human casualties and transformations
  5. Account for zombie deaths and resurrections
  6. Apply starvation effects if enabled
  7. Update populations with randomness factor

Critical Parameters

  • Transformation Rate: How easily humans become zombies
  • Fighting Skills: Human survival capability in combat
  • Zombie Speed: Escape success rate
  • Resurrection Rate: Zombie durability

Randomness Factor: The model includes slight randomness (±10%) to simulate unpredictable real-world events, making each simulation unique even with identical starting parameters.