Acceleration Calculator

Calculate acceleration from velocity change, distance traveled, or force and mass using Newton's laws

Calculate Acceleration

Starting velocity of the object

Ending velocity of the object

Time taken for velocity change

Acceleration Results

0.00
m/s²
0.00
ft/s²
0.00
g (gravity)

Calculation Details

Formula: a = (vf - vi) / Δt

Initial velocity: 0.00 m/s

Final velocity: 0.00 m/s

Time: 0.00 s

Additional Results

Acceleration type: Zero (constant velocity)

Comparison to gravity: Much less than gravity

Acceleration Analysis

Example Calculations

Car Acceleration (Velocity Change)

Scenario: Car accelerates from 0 to 60 mph in 5 seconds

Initial velocity: 0 m/s

Final velocity: 60 mph = 26.82 m/s

Time: 5 seconds

Calculation: a = (26.82 - 0) ÷ 5 = 5.36 m/s²

Result: 5.36 m/s² ≈ 0.55g acceleration

Distance-Based Calculation

Scenario: Object starts at 10 m/s, travels 100m in 8 seconds

Initial velocity: 10 m/s

Distance: 100 m

Time: 8 seconds

Calculation: a = 2(100 - 10×8) ÷ 8² = 1.25 m/s²

Result: 1.25 m/s² acceleration

Newton's Second Law

Scenario: 1000 N force applied to 500 kg object

Force: 1000 N

Mass: 500 kg

Calculation: a = F ÷ m = 1000 ÷ 500 = 2 m/s²

Result: 2 m/s² acceleration

Types of Acceleration

1

Linear Acceleration

Change in speed along a straight line

Most common type in everyday motion

2

Centripetal Acceleration

Change in direction during circular motion

Points toward center of circular path

3

Angular Acceleration

Change in rotational speed

Measured in radians per second squared

Key Formulas

a = (vf - vi) / Δt

Velocity change method

a = 2(Δd - vi×Δt) / Δt²

Distance traveled method

a = F / m

Newton's second law

Physics Tips

Acceleration is a vector quantity (has direction)

Negative acceleration means slowing down or opposite direction

Units: m/s² (SI), ft/s², or g (gravity units)

Earth's gravity: 9.81 m/s² downward

Force and acceleration are directly proportional

Understanding Acceleration in Physics

What is Acceleration?

Acceleration is the rate of change of velocity with respect to time. It's a vector quantity, meaning it has both magnitude and direction. Acceleration occurs whenever there is a change in speed, direction, or both. It's directly related to the net force acting on an object.

Newton's Second Law

Newton's second law states that the acceleration of an object is directly proportional to the net force acting on it and inversely proportional to its mass. This fundamental relationship is expressed as F = ma, where F is force, m is mass, and a is acceleration.

Three Methods of Calculation

  • Velocity Change: When you know initial and final velocities and time
  • Distance Traveled: When you know initial velocity, distance, and time
  • Force and Mass: When you know the net force and mass (Newton's 2nd Law)

Units of Acceleration

  • SI Units: meters per second squared (m/s²)
  • Imperial Units: feet per second squared (ft/s²)
  • Gravity Units: g (where 1g = 9.81 m/s²)

Real-World Applications

  • Automotive: Vehicle performance, braking systems, safety design
  • Aerospace: Rocket launches, aircraft performance, orbital mechanics
  • Sports: Athletic performance analysis, equipment design
  • Engineering: Machine design, structural analysis, robotics

Common Acceleration Values

  • Gravity on Earth: 9.81 m/s² (downward)
  • Car acceleration: 2-5 m/s² (typical)
  • Emergency braking: 8-10 m/s² (deceleration)
  • Fighter jet: 50+ m/s² (extreme acceleration)