Car Jump Distance Calculator

Calculate car jump distance, flight time, and landing parameters using projectile motion physics

⚠️ Safety Warning

This calculator is for educational purposes only. Do not attempt car jumping without professional expertise and safety equipment. Real car jumps involve many additional factors not modeled here.

Basic Jump Parameters

Height of the takeoff ramp above ground

Height of the landing ramp above ground

Angle of the takeoff ramp (launch angle)

Speed of the car at takeoff

Gravitational acceleration (Earth: 9.81 m/s², Moon: 1.62 m/s²)

Advanced Options

Jump Results

129.4
Jump Distance (m)
3.10
Flight Time (s)
16.8
Max Height (m)
160.0
Landing Speed (km/h)
1.55
Time to Max Height (s)
20.0°
Launch Angle

Formula used: Projectile motion equations

Initial velocity components: vₓ = 41.8 m/s, vᵧ = 15.2 m/s

Performance Analysis

Feasibility: Achievable
Spectacle Level: Spectacular jump!
Recommendation: Advanced driver needed

Example Calculation

Hollywood Stunt Example

Takeoff height: 5 meters

Landing height: 5 meters

Ramp angle: 20 degrees

Takeoff speed: 160 km/h (44.4 m/s)

Car mass: 1500 kg (Subaru WRX STI)

Calculation Steps

1. Convert speed: 160 km/h = 44.4 m/s

2. Convert angle: 20° = 0.349 radians

3. Initial velocity components:

   vₓ = 44.4 × cos(20°) = 41.7 m/s

   vᵧ = 44.4 × sin(20°) = 15.2 m/s

4. Time of flight: t = (vᵧ + √(vᵧ² + 2gh))/g = 3.1 s

5. Range: x = vₓ × t = 129.5 meters

Famous Car Jump Records

Travis Pastrana (2009)

269 ft (82 m) over river

Long Beach, California

Tanner Foust (2011)

332 ft (101 m) Hot Wheels ramp

Indianapolis 500

Bryce Menzies (2016)

379 ft (116 m) world record

New Mexico ghost town

Key Physics Concepts

Projectile Motion

Parabolic trajectory under gravity

Initial Velocity

Launch speed and angle determine range

Air Resistance

Drag force reduces range and speed

Car Rotation

Torque causes car to tilt during flight

Safety Tips

⚠️

Never attempt without professional training

⚠️

Start with small ramps and low speeds

⚠️

Consider car rotation during landing

⚠️

This calculator is educational only

Understanding Car Jump Physics

Basic Projectile Motion

When a car leaves the ramp, it becomes a projectile following a parabolic trajectory. The initial velocity is split into horizontal (vₓ) and vertical (vᵧ) components based on the launch angle.

Key Equations

Range: x = vₓ × t

Height: y = h₀ + vᵧt - ½gt²

Time of flight: t = (vᵧ + √(vᵧ² + 2gh))/g

Factors Affecting Jump Distance

  • Launch Speed: Higher speed increases range quadratically
  • Launch Angle: Optimal angle is typically 45° for maximum range
  • Height Difference: Higher takeoff extends range
  • Air Resistance: Reduces range and causes asymmetric trajectory

Note: Real car jumps involve additional complexities like car rotation, suspension dynamics, and aerodynamic effects not fully captured in this simplified model.

Advanced Considerations

Air Resistance

Drag force is proportional to velocity squared and affects both horizontal and vertical motion components.

Car Rotation

Torque from gravity causes the car to rotate during flight, affecting landing angle and safety.

Real-World Factors

Suspension compression, tire grip, wind conditions, and car aerodynamics all affect actual performance.