Cosine Calculator

Calculate cosine (cos) values for angles in degrees and radians with exact values for special angles

Calculate Cosine (cos)

Enter any real number for the angle

Quick Reference

Common angles:

0° → cos = 1

30° → cos = √3/2 ≈ 0.866

45° → cos = √2/2 ≈ 0.707

60° → cos = 1/2 = 0.5

90° → cos = 0

Cosine Results

1.000000
Decimal Value
1
Exact Value

Formula and Calculation

Formula: cos(x) = adjacent/hypotenuse

Input: 0°

Result: cos(0°) = 1.000000

Quadrant Analysis

Quadrant: 1 (cosine is positive)

Behavior: decreasing from 1 to 0

Range: -1 ≤ cos(x) ≤ 1

Period: 360° (2π radians)

Related Trigonometric Values

sin(x):0.000000
cos(x):1.000000
tan(x):0.000000
sec(x):1.000000
csc(x):Undefined
cot(x):Undefined

Function Properties

✅ Cosine is an even function: cos(-x) = cos(x)
📊 Period: 360° (2π radians) - the function repeats every 360°
📈 Range: [-1, 1] - cosine values are always between -1 and 1
🔄 Continuous everywhere - no undefined points

Special Angles

AngleExactDecimal
11.000
30°√3/20.866
45°√2/20.707
60°1/20.500
90°00.000
120°-1/2-0.500
135°-√2/2-0.707
150°-√3/2-0.866
180°-1-1.000

Cosine Properties

Domain: All real numbers

Range: [-1, 1]

Period: 360° (2π radians)

Even function: cos(-x) = cos(x)

Maximum value: 1 (at 0°, 360°, etc.)

Minimum value: -1 (at 180°)

Understanding the Cosine Function

What is Cosine?

Cosine is one of the fundamental trigonometric functions. In a right triangle, cosine of an angle is the ratio of the adjacent side to the hypotenuse.

Right Triangle Definition

For an angle θ in a right triangle: cos(θ) = adjacent/hypotenuse

Unit Circle Definition

On the unit circle, cosine represents the x-coordinate of the point where the terminal side of the angle intersects the circle.

Key Properties

Even Function

cos(-x) = cos(x)

Periodicity

cos(x + 360°) = cos(x)

Pythagorean Identity

sin²(x) + cos²(x) = 1

Complementary Angles

cos(90° - x) = sin(x)

Cosine in Different Quadrants

Quadrant I (0° to 90°)

Cosine is positive

Decreases from 1 to 0

Quadrant II (90° to 180°)

Cosine is negative

Decreases from 0 to -1

Quadrant III (180° to 270°)

Cosine is negative

Increases from -1 to 0

Quadrant IV (270° to 360°)

Cosine is positive

Increases from 0 to 1