Euclidean Distance Calculator

Calculate the shortest distance between points, lines, and geometric objects in n-dimensional space

Calculate Euclidean Distance

Point Coordinates

x₁:
y₁:
x₂:
y₂:

Distance Results

0.000000
Distance Units

Formula: d = √[Σᵢ₌₁ⁿ(qᵢ - pᵢ)²]

Calculation: d = √[(0 - 0)² + (0 - 0)²]

Step-by-step: d = √[0.000 + 0.000] = √0.000 = 0.000000

Example Calculations

2D Distance Example

Points: p = (1, 2) and q = (4, 6)

Calculation: d = √[(4-1)² + (6-2)²] = √[9 + 16] = √25 = 5

Result: Distance = 5 units

3D Distance Example

Points: p = (1, 2, 3) and q = (4, 6, 8)

Calculation: d = √[(4-1)² + (6-2)² + (8-3)²] = √[9 + 16 + 25] = √50 ≈ 7.071

Result: Distance ≈ 7.071 units

Point to Line Example

Point: (2, 3)

Line: 3x + 4y - 12 = 0

Calculation: d = |3×2 + 4×3 - 12| / √(3² + 4²) = |6 + 12 - 12| / 5 = 6/5 = 1.2

Result: Distance = 1.2 units

Distance Types

2P

Two Points

Straight-line distance between two points

Works in 1D to 4D space

3P

Three Points

All pairwise distances in a triangle

Forms triangle perimeter

PL

Point to Line

Shortest distance from point to line

Perpendicular distance

LL

Parallel Lines

Distance between parallel lines

Constant separation

Mathematical Tips

Euclidean distance is the shortest path in flat space

Works in any number of dimensions

Also called L2 norm or straight-line distance

Essential in machine learning and data analysis

Understanding Euclidean Distance

What is Euclidean Distance?

The Euclidean distance is the "ordinary" straight-line distance between two points in Euclidean space. It's the length of the line segment connecting two points and represents the shortest path between them in flat (non-curved) space.

Applications

  • Machine learning and clustering algorithms
  • Computer graphics and game development
  • Navigation and GPS systems
  • Statistical analysis and data science

Mathematical Formulation

d(p,q) = √[Σᵢ₌₁ⁿ(qᵢ - pᵢ)²]

General n-dimensional formula

Common Cases:

  • 2D: d = √[(x₂-x₁)² + (y₂-y₁)²]
  • 3D: d = √[(x₂-x₁)² + (y₂-y₁)² + (z₂-z₁)²]
  • Point to Line: d = |ax₀ + by₀ + c| / √(a² + b²)
  • Parallel Lines: d = |c₂ - c₁| / √(a² + b²)

Note: The Euclidean distance is always non-negative and equals zero only when comparing identical points.