Polar to Cartesian Coordinates Calculator

Convert between polar (r, θ) and Cartesian (x, y) coordinate systems

Coordinate Conversion

Distance from origin (must be ≥ 0)

Angle from positive x-axis

Conversion Results

Polar Coordinates

(r, θ) = (5, 45°)

Radius (r): 5

Angle (θ): 0.7854 radians = 45°

Cartesian Coordinates

(x, y) = (3.5355, 3.5355)

X Coordinate: 3.5355

Y Coordinate: 3.5355

Quadrant: I (positive x, positive y)

Additional Information

Distance from Origin: 5

cos(θ): 0.7071

sin(θ): 0.7071

tan(θ): 1

Conversion Formulas

Polar to Cartesian:

• x = r × cos(θ)

• y = r × sin(θ)

Cartesian to Polar:

• r = √(x² + y²)

• θ = atan2(y, x)

Step-by-Step Calculation

Given: Polar coordinates (r, θ) = (5, 45°)
Step 1: Convert angle to radians (if needed)
θ = 0.7854 radians
Step 2: Calculate x coordinate
x = r × cos(θ) = 5 × cos(0.7854)
x = 5 × 0.7071 = 3.5355
Step 3: Calculate y coordinate
y = r × sin(θ) = 5 × sin(0.7854)
y = 5 × 0.7071 = 3.5355
Result: Cartesian coordinates (x, y) = (3.5355, 3.5355)

Example Calculations

Example 1: Unit Circle

Polar: (1, π/4) = (1, 45°)

Calculation:

x = 1 × cos(π/4) = 1 × √2/2 ≈ 0.707

y = 1 × sin(π/4) = 1 × √2/2 ≈ 0.707

Cartesian: (0.707, 0.707)

Example 2: Second Quadrant

Polar: (2, 3π/4) = (2, 135°)

Calculation:

x = 2 × cos(3π/4) = 2 × (-√2/2) ≈ -1.414

y = 2 × sin(3π/4) = 2 × (√2/2) ≈ 1.414

Cartesian: (-1.414, 1.414)

Example 3: Negative Coordinates

Cartesian: (-3, -4)

Calculation:

r = √((-3)² + (-4)²) = √(9 + 16) = 5

θ = atan2(-4, -3) ≈ -2.214 rad ≈ 233.13°

Polar: (5, 233.13°)

Example 4: On Axis

Polar: (5, π/2) = (5, 90°)

Calculation:

x = 5 × cos(π/2) = 5 × 0 = 0

y = 5 × sin(π/2) = 5 × 1 = 5

Cartesian: (0, 5)

Coordinate Systems

Polar Coordinates

Components: (r, θ)

r: Distance from origin

θ: Angle from positive x-axis

Best for: Circular motion, rotations

Cartesian Coordinates

Components: (x, y)

x: Horizontal position

y: Vertical position

Best for: Linear motion, grids

Conversion Formulas

x

X Coordinate

x = r × cos(θ)

y

Y Coordinate

y = r × sin(θ)

r

Radius

r = √(x² + y²)

θ

Angle

θ = atan2(y, x)

Calculator Tips

Radius r is always non-negative

Angle θ can be in radians or degrees

atan2 function handles all quadrants

Origin is (0,0) in both systems

Angles are measured counterclockwise

Understanding Coordinate Systems

What are Polar Coordinates?

Polar coordinates describe a point's position using its distance from the origin (radius r) and the angle θ measured counterclockwise from the positive x-axis. This system is particularly useful for describing circular motion, spirals, and rotational phenomena.

What are Cartesian Coordinates?

Cartesian coordinates use two perpendicular axes (x and y) to specify a point's location. The x-coordinate represents horizontal displacement, while the y-coordinate represents vertical displacement from the origin.

When to Use Each System?

Use Polar Coordinates for:

  • Circular and rotational motion
  • Periodic functions and oscillations
  • Curves with radial symmetry
  • Navigation and radar systems

Use Cartesian Coordinates for:

  • Linear motion and straight lines
  • Rectangular grids and maps
  • Computer graphics and screen coordinates
  • Mathematical functions and graphs

Understanding the atan2 Function

The atan2(y, x) function is crucial for converting from Cartesian to polar coordinates. Unlike the regular arctan function, atan2 considers the signs of both x and y to determine the correct quadrant and returns angles in the range [-π, π].

Why not just use arctan(y/x)?

The arctan function only returns values in [-π/2, π/2], which means it can't distinguish between:

  • • Points in quadrants I and III
  • • Points in quadrants II and IV
  • • Cases where x = 0 (division by zero)

atan2 handles all cases:

  • • Quadrant I: atan2(+y, +x) → [0, π/2]
  • • Quadrant II: atan2(+y, -x) → [π/2, π]
  • • Quadrant III: atan2(-y, -x) → [-π, -π/2]
  • • Quadrant IV: atan2(-y, +x) → [-π/2, 0]
  • • Special cases: atan2(0, 0) = 0